Berong SMP

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Simulator Commands

Complete reference of server actions registered by ModCommands.java. Use these commands to trigger drills, adjust disaster intensities, and manage student sessions.

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/sim_fire Player
shield Permission: Any Player
/sim_fire

Starts a Fire simulation immediately, bypassing the lobby button.

Execution Flow:
  • 01. Teleports you directly to the LSPU Library arena.
  • 02. Gives a fire extinguisher in slot 1 (pin not yet pulled).
  • 03. Starts spawning fire blocks and begins counting down.
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Remember PASS: Pull the pin, Aim at the base of the fire, Squeeze the lever, and Sweep side-to-side!

/sim_earthquake Player
shield Permission: Any Player
/sim_earthquake [magnitude]

Starts an Earthquake simulation at a specific magnitude (0.1 – 10.0).

Arguments:
magnitude Intensity (0.1–10.0). If omitted, uses default (5.0).
Execution Flow:
  • 01. Places LSPU Library and SSC structures.
  • 02. Selects a random epicenter and starts camera oscillation.
  • 03. RUMBLE → PEAK (block collapses) → AFTERSHOCK → END phases.
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Running the drill from the lobby button triggers a random magnitude between 6.0 and 9.5 (Strong).

/sim_stop Player
shield Permission: Any Player / Console
/sim_stop

Ends your active simulation early and fully restores structures.

Execution Flow:
  • 01. Resets all structures to their clean, original states.
  • 02. Clears the HUD and teleports you back to the lobby spawn.
  • 03. Prints your performance metrics and final score in chat.
/get_extinguisher Player
shield Permission: Any Player
/get_extinguisher

Gives you a Fire Extinguisher item directly in your inventory.

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Right-click once to pull the pin, then right-click and hold to spray extinguishing particles.

/bfp login Admin
shield Permission: Any Player (PIN required)
/bfp login <pin>

Authenticates you as a BFP admin for this session using the config PIN.

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Admin access remains active until you logout or the server restarts.

/bfp logout Admin
shield Permission: PIN Authenticated
/bfp logout

Revokes your PIN-based BFP admin access for security.

/bfp checkin Admin
shield Permission: Op or PIN Admin
/bfp checkin <student_name>

Starts a new tracked session for a student sitting at the station.

Execution Flow:
  • 01. Closes any existing session for the account.
  • 02. Wipes saved tutorial data (starts a fresh run).
  • 03. Inserts a new active record in the Turso database.
/bfp checkout Admin
shield Permission: Op or PIN Admin
/bfp checkout

Finalizes the current session, writing status="completed" to Turso.

/bfp reset Admin
shield Permission: Op or PIN Admin
/bfp reset [player]

Wipes tutorial state and deletes the active database row (no record kept).

/bfp tutorial Admin
shield Permission: Op or PIN Admin
/bfp tutorial [player]

Wipes session, resets tutorial, teleports player to spawn, and respawns NPCs.

/sim_magnitude Admin
shield Permission: Op Level 2+ only
/sim_magnitude <value>

Changes the magnitude of the active earthquake session live on the next tick.

/spawn_lspu Admin
shield Permission: Op Level 2+ only
/spawn_lspu

Spawns the permanent, procedurally constructed CCS building at your location.

local_fire_department

Fire Protocol (P.A.S.S.)

When starting the fire simulation via /sim_fire, remember the BFP extinguishing standard:

P — PULL THE PIN Right-click the extinguisher once to pull the pin (required before spray activates).
A — AIM AT THE BASE Aim your cursor crosshair directly at the base of the fire blocks.
S — SQUEEZE THE TRIGGER Hold right-click down to discharge high-pressure CO2 particles.
S — SWEEP SIDE TO SIDE Sweep the spray across the base of the flames to extinguish them completely.
quake

Magnitude Reference

Earthquake drills run via /sim_earthquake trigger structural collapses and camera shaking based on magnitude:

Mag 0.1 – 2.0 Micro

Barely noticeable, minimal destruction. Recommended for basic test sweeps.

Mag 3.0 – 4.9 Moderate

Some blocks fall, light camera shake. Introduce basic evacuation procedures.

Mag 5.0 Default

Balanced gameplay standard. Normal structural damage cascades.

Mag 6.0 – 7.9 Strong

Significant collapse, pronounced camera shaking. High difficulty drill.

Mag 8.0 – 10.0 Severe

Rapid, widespread collapse. Immediate drop/cover/hold training required.

inventory_2

Give Items & Blocks

All BerongSMP items and blocks are obtainable via the vanilla /give command:

Fire Extinguisher berongsmp:fire_extinguisher Class A/B extinguisher. Pull the pin (right-click once) and spray to douse fires.
CO2 Extinguisher berongsmp:co2_extinguisher Class C extinguisher. Targets BURNING computer blocks for electrical fires.
Wet Chemical Extinguisher berongsmp:wet_chemical_extinguisher Yellow Class F/K extinguisher. Kitchen grease fires — deep fryers, grease pans, range hoods.
Computer berongsmp:computer Electrical appliance block. Ignite with flint and steel; extinguish using CO2.

*Note: berongsmp:example_block and berongsmp:example_item are leftover template placeholders — ignore them.